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Microsoft's venerable Sidewinder™ brand has been dormant for quite a few years now. With the release of a brand new gaming mouse, the company plans to bring Sidewinder™ back to the forefront of the gaming scene. ![]() Kevin had to keep moving the box he had the product in because I repeatedly tried to open it. However, he eventually succumbed to my internal demons, wrapped up his speech to the four of us, and opened the box. In the custom-cut foam sat three identical mice. Lifting one out he said “Here it is”, and my initial reaction was one of sadness. This thing looked incredibly uncomfortable and the side buttons looked wierd. I was disappointed until he handed it to me and i tried it out. Kevin and his team wanted to bring something new to the gaming market, but most of the ideas they were coming up with were already out there. Razer has the angular, symmetrical market cornered, Logitech had the curvy, ergonomic market cornered and Microsoft had already seen tremendous success with the IME 3.0. What was left? They went back to the drawing board and came up with something just extreme enough with a slight twist. Kevin noticed my concern and encouraged me to give it a shot. I obliged, plugged it in, and began my assault on this poor prototype. More on the performance in a bit. As far as the others’ initial reactions: by the time each of us had our hands on the mouse, we didn’t want to give it up. We had small criticisms and suggestions, but ultimately we felt they had done their job and done it well. I, of course (it might be in my job description), attempted to snag one, but this Kevin Flick guy is really sharp… and I am kind of obvious. At the end of the day we were all very pleased at Microsoft’s new entry and pretty bummed when Kevin had to run to the airport…with the mice. A great visit and a fantastic opportunity. |



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