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Bioshock When Bioshock came out, a couple of us stayed up for like 17 hours or however long it took to play the game the whole way through. We started working on our own review of the game shortly after completing it, but progress on that has been very slow due to us attending so many events in the past month. However, if you ever get a chance to read IGN’s review of the game on PC we strongly suggest you do so, as it parallels our thoughts quite well. The game represents a level of artistic and graphical splendor never before seen on any game in any genre while maintaining pretty decent gameplay and a mindblowingly fantastic story. If you have not played Bioshock, make sure you at least download the free demo over the Steam network. It is certainly an experience we would recommend to every gamer, whether they are a first person shooter fan or not. The fact that it is cross-platform only enhances its awesomeness. All graphical settings are set to high and every effect is enabled except for “Force Global Lighting” because for some reason that is turned off by default, we suspect because it doesn’t make the game look any better and adversely effects system performance. Vsync has to be manually turned off with each game restart, which pretty much sucks but is bearable. We ran a set of tests in DX9 and in DX10. Bioshock in DX10 with full settings doesn’t hold a candle to Crysis at very high settings, but we will only consider that a deficiency when you show us a computer that can run Crysis on those settings without it being nearly impossible to aim in real-time. ![]() ![]() Bioshock really eats up video cards like crazy. The game is based on the same Unreal Engine 3 technology that powers Rainbow Six: Vegas, Unreal Tournament 3, Gears of War, Huxley, Warmonger… and more. Nevertheless, the game is pretty playable at these frame rates, as lightning fast reaction times and lag-less gameplay are less important than technique and the use of all abilities when taking down big daddies. You can see here that the 8800GTX beats out all of the other entries in both DX9 and DX10. The graphical horsepower required to play Bioshock is perhaps greater than with any other game (disregarding the Crysis SP demo that recently became available) on the market right now, and as such the most beastly video card in our test had turned out the victor. Also note that there appears to be a slight decrease in performance under SLI configuration. This could be a result of the video drivers or the game itself in Vista, not sure which is the case. On a final note, and we know we’re cutting this one pretty close, if anyone knows where we can find a Big Daddy costume in time for Halloween, please share. |





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